ByteBrief
We're a portrait publication through and through. Turn your phone back and your briefing picks up right where you left it.
(We tried widescreen once. It wasn't us.)

Invoke Studios showed Warlock: Dungeons & Dragons at Gamescom, an open-world action game set in Ravenloft's fog-devoured Darkon. General manager Dominique Guay says the team wants magic, not waypoints, to drive exploration, with protagonist Kaatri chaining spells like Tasha's Leash and Black Tentacles. The Ubisoft veteran studio aims for a denser world than Far Cry, with optional content and no narrow critical path.
Tap to vote and see what everyone thinks.
Summary by ByteBrief