
The S3 Virge GPU was once considered so bad it was worse than software rendering, but an investigation found this to be a myth. The GPU struggled to render at 640x480 resolution, but performed well in a special 512x384 resolution mode. The S3 Virge/DX was tested with Tomb Raider, hitting 15 FPS at 640x480 with bilinear filtering enabled. The investigation suggests the myth was caused by variability in GPU quality and trying to run at resolutions other than 512x384.
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Instagram finally embarrassed Android into fixing its biggest camera problem
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