ByteBrief
We're a portrait publication through and through. Turn your phone back and your briefing picks up right where you left it.
(We tried widescreen once. It wasn't us.)
Sandy Petersen, an original id Software designer from the Doom era, said developing Quake, the studio's first true 3D FPS released in 1996, took a heavy toll on the team. The game marked a significant evolution in the first-person shooter genre three years after Doom.
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