
Archetype revealed a binary morality system for sci-fi RPG Exodus, replacing Mass Effect's Paragon and Renegade with Paladin and Immortal. Alignment is chosen at the start, with Paladins described as virtuous and Immortals as ambitious. Decisions during gameplay alter alignment, with rewards unlocked for going all one way or a hybrid philosophy.
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Design Dialects: Breaking the Rules, Not the System
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