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The latest input latency news, distilled by AI into sharp ~100-word summaries. ByteBrief tracks input latency across dozens of tech sources and brings you only what matters, updated hourly. Tap any story for the full brief, or open the original source.

Frame generation and spatial upscaling on handhelds create artificial frame rates that do not reduce input latency. A game running at a native 32 FPS can show 75 FPS after toggling AMD FSR and frame generation, but the physical disconnect between movement and visuals makes aiming feel broken.
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