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Developer David Montero Crespo has ported Metal Gear Solid to the ESP32-S3, recompiling the FoxdieTeam decompilation for Espressif's microcontroller. The 1998 PlayStation game now runs on perfboard hardware with a drone-controller analog stick, ILI9341 LCD panel and resistor-ladder buttons. The port required changes for MIPS versus Xtensa processor quirks, proving the chip handles PlayStation-level graphics.
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